Logo
PricingFor educatorsFSCE Hub
Log inTry for free
Learning

See how Prep4All works

A 5-minute film for parents

The Prep4All library

Every resource, with short videos

Lessons

Structured lessons & exercises — free samples

Fun Lessons

Interactive & engaging lessons

Vocabulary

Build your word power

Creative Writing

Prompts, techniques & games

Comprehension

Passages, skills & mock papers

Flash Cards

Quick revision cards

Knowledge Nuggets

Bite-sized learning tips

11+ Syllabus Hub

Every topic & question type explained

11+ Subjects

Explore all subjects

Exams & Tests

Mock Exams

Full exam simulations

Practice Tests

Try sample questions

Homework Zone

Weekly plans, groups & auto-planner

11+ Arcade

Themed 11+ games

Resources

Grammar Schools

School guides & information

Find Schools Near You

Nearest grammar schools by postcode

11+ Key Dates

Registration, test & apply-by dates

11+ Pass Marks

Qualifying scores by county

Readiness Quiz

Is your child ready? 2-min check

11+ Prep Guide

Complete preparation guide

FSCE Hub

Complete FSCE syllabus, schools & practice

FSCE Exam Guide

Exam preparation guide

ISEB Pre-Test Hub

Format, scoring, sections & preparation

ISEB Exam Guide

The Pre-Test explained for parents

ISEB Schools

Which schools use the Pre-Test — verified

Blog

Articles & expert tips

Contact Us

Get in touch with us

Join WhatsApp

Join our community group

11+ Verbal ReasoningIn the full 11+ Arcade

Archery Arena: a number puzzle game for 11+ verbal reasoning

An archery tournament on the village green, with the target at 18, 30, 50 and 70 metres. Each right answer sends an arrow into the gold or red, the quicker the closer to the bullseye, and three in a row fires a golden arrow that is a guaranteed bullseye.

Start 7-day free trialTry Codebreaker HQ free

Included in every Prep4All plan. Codebreaker HQ is free to try first.

A golden arrow flying towards a target on a village green with banners, bunting and a castle
A round4 ends · about 5 min
LevelsJunior · County · Olympic
Daily challengeA new challenge every day
Unlock: Floodlit FinalEarn the Champion rank to unlock

About Archery Arena

Archery Arena turns the number puzzles of 11+ verbal reasoning into a tournament. A round is 16 arrows in four ends of four, with the target moving back from 18 to 70 metres, and every round includes letter equations, complete the sum, number sequences and related numbers, with equation balancing among the harder sums. The last arrow of each end is a wind challenge: a harder question, eight extra seconds and double points.

A wrong answer is blown wide by the wind and the trap is explained, but the tournament goes on and an answer is never cut off. Questions get harder after a streak and easier after misses. The prize-giving shows your child’s rank, from Novice to Champion, and the review explains every trap. Earn Champion to unlock the Floodlit Final, a night tournament with glowing targets.

How to play Archery Arena

  1. Choose a starting level: Junior, County or Olympic.
  2. Work out each number puzzle and tap your answer: the quicker you answer, the closer the arrow lands to the bullseye.
  3. Get three right in a row to fire a golden arrow straight into the bullseye.
  4. Take extra care with the last arrow of each end, a wind challenge that is harder and scores double.
  5. Read the tournament review to see how each trap works, then shoot another round.

What it practises for the 11+

Letter Equations
Each letter stands for a number, and your child puts the numbers in, works the sum out in the right order (brackets, then × and ÷, then + and −) and gives the answer as a letter. For example, if A = 2, B = 3 and C = 6, then A × B = C. Learn the topic →
Equation Balancing
A longer number sentence has several steps on both sides: your child works out the side they know, then finds the number that makes both sides equal. For example, in 4 × 6 ÷ 2 = 20 ÷ 4 + ___, the left side is 12 and 20 ÷ 4 is 5, so the missing number is 7. Learn the topic →
Complete the Sum
A number sentence has one missing number, and both sides must be worth the same. For example, in 6 × 4 = 30 − ___, the left side is 24, so the missing number is 6. Learn the topic →
Number Sequences
Your child spots the rule in a series of numbers, such as a steady step, a growing step or square numbers, and finds the next or missing number. For example, in 3, 7, 11, 15 each number is 4 more, so 19 comes next. Learn the topic →
Related Numbers
Groups of three numbers follow the same hidden rule: your child finds it, tests it on every complete group, then fills the gap. For example, in 3 (8) 5 and 6 (10) 4, the number in brackets is the two outside numbers added together. Learn the topic →

Letter sums, number series, complete the sum and number analogies are four of GL Assessment’s 21 verbal reasoning question types.

Try Archery Arena questions

Questions from the game, for you to try together. Have a go before opening the answer.

Question 1 · Letter Equations

If Q × P = 132 and P = 11, what is the value of Q? Q × P = 132 P = 11

  1. Q = 11
  2. Q = 12
  3. Q = 121
  4. Q = 132
  5. Q = 1452
Show the answer

Q = 12 — Undo times with divided by: 132 ÷ 11 = 12, so Q = 12. Check: 12 × 11 = 132.

Question 2 · Number Sequences

Which number comes next in the series? 6, 8, 14, 22, 36, (?)

  1. 50
  2. 57
  3. 58
  4. 68
  5. 72
Show the answer

58 — Each number is the two before it added together: 6 + 8 = 14, 8 + 14 = 22 and so on. 22 + 36 = 58. The answer is 58.

Question 3 · Related Numbers

The numbers in each group are related in the same way. Find the missing number. 2 (10) 5 4 (36) 9 12 (___) 5

  1. 7
  2. 17
  3. 20
  4. 60
  5. 70
Show the answer

60 — The rule: multiply the outside numbers. Test it: 2 × 5 = 10 ✓, 4 × 9 = 36 ✓. Apply it: 12 × 5 = 60.

More verbal reasoning games

Codebreaker HQ

Spy agency: crack intercepts and decrypt the secret message

  • Letter Codes
  • Letter Analogies
  • Letter-Word Codes
  • Number-Word Codes
16 intercepts · about 4 min

Detective Agency

Detective agency: three cases, an evidence board and the final deduction

  • Reordering Words
  • Explore the Facts
3 cases · about 5 min

Island Hopper

Island voyage: five channels, changing weather and the Storm Channel

  • Synonyms and Antonyms
  • Word Pairs
  • Complete a Word Pair
  • Odd Ones Out
  • Word Connections
5 channels · about 4–5 min

All verbal reasoning games → · All 11+ games →

Play Archery Arena and every other game

Every game, every level and the daily challenge are included in every Prep4All plan, with lessons, practice tests and mock exams. Every plan starts with a 7-day free trial.

Start your 7-day free trialTry Codebreaker HQ free
Prep4All

Making 11+ & KS2 exam preparation engaging and effective for every child.

Contact: contact@prep4all.co.uk

Help: help@prep4all.co.uk

Platform
FeaturesPricingFor EducatorsLessonsFun LessonsPractice Tests11+ ArcadeKnowledge Nuggets

© 2026 prep4all.co.uk. All rights reserved.

Built with ❤️ in the UK